Published inMode 7Founders, Fraud and FallaciesHumans love nothing more than to attribute the success or failure of any venture to a single individual. Minimising team effort to focus on…Dec 14, 2022Dec 14, 2022
Published inMode 7Moving to Substack!Hello — I am now going to be posting on Substack instead of here. Please do read my first post and subscribe over there if you want to…Nov 20, 2022Nov 20, 2022
Published inMode 7You should always do thisIt’s still surpising to me that grown adults will spend time on social media debating monolithic absolutes like “should you ever work at…Jun 16, 2021Jun 16, 2021
Published inMode 7Media Training for HumansAs marketing pundits never tire of telling us, attention is everything. If you manage to attract attention in any form, it’s likely you’ll…Mar 19, 2019Mar 19, 2019
Published inMode 7Mode ShiftAfter a lot of mutual discussion and thought, my co-founder Ian Hardingham has decided to leave Mode 7 and hang up his game design hat.Mar 18, 2019Mar 18, 2019
Published inMode 7The 10 Secrets to Indie Game Success (and Why They Do Not Exist)We’re about to release Frozen Synapse 2. In some ways, it’s the culmination of 17 years of involvement with indie games in one form or…Aug 23, 20185Aug 23, 20185
Published inMode 742 Problems and a Fix Ain’t One: Fixing Tokyo 42’s CameraWhen there’s a problem with your game, there are four questions you need to ask:Dec 14, 20173Dec 14, 20173
Vote Thomley for GamesAid!A while back, Ian and I were given the opportunity to visit Thomley, a charity close to Oxford where Mode 7 is based.Aug 18, 2017Aug 18, 2017
Playing With Toys While People are DyingThe work of video game developers distracts the world from problems which desperately need solutions. The culture this feeds is…Feb 24, 201740Feb 24, 201740