Paul Kilduff-TaylorinMode 7Founders, Fraud and FallaciesHumans love nothing more than to attribute the success or failure of any venture to a single individual. Minimising team effort to focus on…6 min read·Dec 14, 2022----
Paul Kilduff-TaylorinMode 7Moving to Substack!Hello — I am now going to be posting on Substack instead of here. Please do read my first post and subscribe over there if you want to…1 min read·Nov 20, 2022----
Paul Kilduff-TaylorinMode 7You should always do thisIt’s still surpising to me that grown adults will spend time on social media debating monolithic absolutes like “should you ever work at…2 min read·Jun 16, 2021----
Paul Kilduff-TaylorinMode 7Media Training for HumansAs marketing pundits never tire of telling us, attention is everything. If you manage to attract attention in any form, it’s likely you’ll…16 min read·Mar 19, 2019----
Paul Kilduff-TaylorinMode 7Mode ShiftAfter a lot of mutual discussion and thought, my co-founder Ian Hardingham has decided to leave Mode 7 and hang up his game design hat.3 min read·Mar 18, 2019----
Paul Kilduff-TaylorinMode 7The 10 Secrets to Indie Game Success (and Why They Do Not Exist)We’re about to release Frozen Synapse 2. In some ways, it’s the culmination of 17 years of involvement with indie games in one form or…16 min read·Aug 23, 2018--5--5
Paul Kilduff-TaylorinMode 742 Problems and a Fix Ain’t One: Fixing Tokyo 42’s CameraWhen there’s a problem with your game, there are four questions you need to ask:12 min read·Dec 14, 2017--3--3
Paul Kilduff-TaylorVote Thomley for GamesAid!A while back, Ian and I were given the opportunity to visit Thomley, a charity close to Oxford where Mode 7 is based.3 min read·Aug 18, 2017----
Paul Kilduff-TaylorPlaying With Toys While People are DyingThe work of video game developers distracts the world from problems which desperately need solutions. The culture this feeds is…20 min read·Feb 24, 2017--40--40